Machinome
  • Why Machinome

Start

  • Install
  • Your first machine

Tutorial: a machine that counts

  • 1. A part
  • 2. An input moves a body
  • 3. Dimensions in one place
  • 4. One coordinate drives another
  • 5. Buttons
  • 6. Prove the fit
  • 7. Step it through a move
  • 8. A machine with history
  • 9. A machine that remembers
  • 10. Share it

How-to guides

  • Choose and mix part backends
  • Reuse a vendor STEP or an STL
  • Cut parts from sheet
  • Model springs, belts and cables
  • Fuse parts into one piece
  • Put digits and labels on a part
  • Repeat a unit and vary a design
  • Animate on a timeline
  • Keep several machines in one project
  • Run tests fast
  • Simulate an existing open-source design

How it works

  • The node tree
  • Rest and motion
  • Values: parameters, constants, ports
  • Joints
  • Relations
  • Three ways a machine runs
  • Running mechanics
  • Clocked mechanics
  • What a build publishes

Examples

  • Examples

Reference

  • Command line reference
  • API Reference
  • Test assertions
  • Sphinx directive
  • Sibling manuals

Project

  • Project status and direction
  • Changelog
  • Upgrading from solid-node 0.6 to Machinome 0.7
  • Contributing
Machinome
  • Search


© Copyright 2023-2026, Luis Henrique Cassis Fagundes.

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